GREYHAVEN FIELD MANUAL · PROGRESSION / 02
PROGRESSION & REWARDS.
EVERY ACTION COUNTS.
NOT EVERY ACTION PAYS THE SAME.
RACKET rewards useful decisions across several time horizons. A short session can pay immediately, a week can transform your network, and permanent progress records the operator you became.
FIELD MANUAL · IN-GAME PREVIEW
SEE PROGRESSION & REWARDS BEFORE YOU COMMIT.

Actions train what they actually use.
Five practiced attributes combine into task-facing ratings and reward varied play.
THE REWARD MACHINE
ONE OUTCOME CAN CONNECT SYSTEMS WITHOUT PAYING EVERYTHING.
An operation may create assets, Evidence, mastery, a relationship change, or a district effect. Your next decision turns that result into economic, social, or long-term progress; ordinary actions never pay every track at once.
GOAL BOARD / FIVE DISTANCES
CHOOSE A LIFE WORK. PIN THE NEXT MOVE.
The Goal Board turns one ambition into reachable routes. Switching ambitions never deletes progress or turns every horizon into a checklist.
Useful next action
Open one route you can meaningfully advance in this session.
Minutes · immediate decisionCapability step
Build training, equipment, access, production, or trust.
Days · reachable capabilityIdentity or capital
Advance a build, property, company, network, or portfolio.
Weeks · durable positionShared legacy
Complete a collective or authored objective before the cycle turns.
Season · standings and historyChosen fantasy
Connect every shorter move to the operator story you chose.
Permanent · identity and LegacyGOAL BOARD ≠ MASTER PLAN. One points toward the next system action; the other commits a multi-session operation with a finale.
WHAT EACH NUMBER MEANS
POWER, ACCESS, STATUS, AND IDENTITY STAY DISTINCT.
Breadth
Account experience marks meaningful completed actions and opens broad system scale.
Capability
Force, Finesse, Wits, Nerve, and Charm improve through relevant practice.
Specialization
Career and activity mastery measure repeated expertise and unlock deeper choices.
Reputation
Permanent earned standing used for the global operator ranking; it is not spendable money.
Knowledge and leverage
Research comes from analysis and projects; Influence comes from faction, crew, and district success.
Proof
Versioned milestones award recognition, permanent cosmetics, and selected Legacy progress.
ANTI-EXPLOIT PRINCIPLES
THE FASTEST LOOP SHOULD NOT BE THE ONLY CORRECT LOOP.
- ✓ Repetition reduces attribute practice instead of creating one dominant farm.
- ✓ Rewards use activity budgets, caps, prerequisites, and server-authoritative resolution.
- ✓ Direct trades keep economic value but do not manufacture mastery, Influence, Cred, or seasonal progress.
- ✓ Seasonal competition changes the city without deleting permanent identity.
CONNECTED BRIEFINGS
FOLLOW THE NEXT SYSTEM.
KNOW THE SYSTEM. CHOOSE YOUR MOVE.
TURN THE GUIDE INTO A BUILD.
You do not need to memorize Greyhaven before entering it. Start with one direction and let the connected systems teach the rest.