POWER CYCLE 01 · 56 DAYS

THE
FRACTURE.

A stolen logistics ledger breaks Greyhaven’s balance of power. Eight factions want it. Every crew must decide whether to expose the truth, control it, or destroy it.

Eight evolving weeks

New city conditions, narrative decisions, market shocks, and competitive windows arrive without invalidating your life outside the game.

Fair catch-up

Late starters receive relevant routes into the season. Missing a day never destroys your Momentum or your ability to compete.

Permanent legacy

Seasonal control resets. Your character, research, cosmetics, achievements, collections, and recognition do not.

THE EIGHT-WEEK ARC

EVERY WEEK MOVES THE CITY.

W01REVEALED

The leak appears

A ledger fragment appears in Dockside and the first copies enter player hands.

W02REVEALED

Port manifests rise

Freight records expose shortages. Markets move before the public understands why.

W03ACTIVE CONDITION

Surveillance intensifies

Enforcement increases surveillance and Evidence becomes more dangerous across the city.

W04CLASSIFIED

Competing copies spread

Conflicting copies force players to decide which version deserves to survive.

W05CLASSIFIED

Businesses face audits

Business owners face audits, production pressure, and profitable scarcity.

W06CLASSIFIED

Crews choose factions

Crews align with factions and territory choices acquire narrative consequences.

W07CLASSIFIED

Civic Center opens

Civic Center opens its sealed routes and the strongest networks converge.

W08CLASSIFIED

The final archive

The final archive creates one irreversible city-wide decision.

50 EARNED TIERS

PLAY YOUR WAY.
KEEP WHAT MATTERS.

Jobs, contracts, crew operations, crafting, market activity, and city objectives all advance the same transparent track.

05Encrypted Frameframe
10Research Cacheresearch
20Fracture Agenttitle
35Crew Frequencybanner
50Archive Operativeportrait

SEASON 01 IS LIVE

WHERE WILL YOUR NAME
BE WHEN IT ENDS?