Make
Research recipes and turn materials into the exact supply the city lacks.
FORCE / NERVEECONOMIC PLAY
Information moves prices. Preparation lets you move first.
Read live listings, identify scarcity, craft or acquire supply, and settle ownership through an atomic player market.
CHOOSE HOW YOU OPERATE
Research recipes and turn materials into the exact supply the city lacks.
FORCE / NERVEBuy verified listings, account for visible fees, and sell when demand shifts.
FINESSE / WITSFund a business or crew pipeline that creates reliable recurring inventory.
WITS / CHARMHOW IT WORKS
Preparation changes the method and consequences—not only a percentage. Failure creates another decision instead of a dead end.
CONNECTED SYSTEMS
Outcomes can affect resources, Heat, Evidence, inventory, reputation, Momentum, and the wider player economy.
YOUR BUILD CHANGES THE PLAN