All game systems

RECOVERY ACTION

No Loose Ends

The job is over. The consequences are not.

Use Focus, specialist tools, and trusted Contacts to remove active Evidence before it compounds into enforcement pressure.

2–5 min Low risk Reduced Heat · protected momentum · safer targets

CHOOSE HOW YOU OPERATE

ONE OBJECTIVE.
THREE DIFFERENT BUILDS.

01Immediate

Focus

Spend personal Focus for a direct cleanup when the Evidence object is still fresh.

FORCE / NERVE
02Efficient

Tool

Use a crafted Evidence Scrubber to protect Focus and improve repeatability.

FINESSE / WITS
03Social

Favor

Call a trusted Contact, trading relationship capital for a clean result.

WITS / CHARM

HOW IT WORKS

READ. PREPARE.
COMMIT. ADAPT.

Preparation changes the method and consequences—not only a percentage. Failure creates another decision instead of a dead end.

  1. 01Review active Evidence.
  2. 02Choose what resource absorbs the cleanup cost.
  3. 03Scrub before expiry or enforcement.
  4. 04Return with lower Heat and a new next-best action.

CONNECTED SYSTEMS

EvidenceHeatFocusCraftingContacts

Outcomes can affect resources, Heat, Evidence, inventory, reputation, Momentum, and the wider player economy.

CHOOSE ANOTHER MOVE.

HIGH-STAKES HEISTThe Gallery TransferINTELLIGENCE OPERATIONSignal InterceptCREW OPERATIONFreight Crown

YOUR BUILD CHANGES THE PLAN

HOW WOULD YOU
RUN IT?